It’s been a long time coming. The CtG baseline data is based on values from 2005, and on projections made before 2009. A lot has happened in the world since then, Changing the Game is due for an update!
With a major event coming up in November (CtG at the Sustainability Science Congress - more about this later), a team from Energy Crossroads Denmark, and Thomas from artefact in Germany joined up to breathe new life into our cards & poster designs, and most importantly, to revisit the game data.
One intense weekend (16th & 17th August), was just sufficient to set us on a clear path, and thanks to Karsten, Lena and Julia – we have a fully refreshed baselines from 2012 data for CtG Europe.
(Why “CtG Europe”? yes. indeed, there is also CtG South East Asia! We’ve been contacted by individuals who’d like to develop also versions for US, China, South Africa, or Brazil – we can put you in touch and would love to support your development!)
Our friends at artefact in Germany have worked hard to translate CtG in to German. For a year now, a version has been in circulation and is still with increasing circulation.
How does it circulate? The amazing thing is that artefact actually offers to just send you the full set!
Packaged with all relevant materials and ready for play – for a tiny cost-based fee.
To find out more, visit the artefact changing-the-game website, download their flyer and contact firstname.lastname@example.org.
In the middle of May 2013 the student organisation INORE (the International Network on Offshore Renewable Energy, inore.org) held its 7th Annual Symposium at the Adventure Park of Pembroke Dock (Wales, UK).
It was a week-long residential experience for 60 researchers involved in wave, offshore wind and tidal energies. We had visits to the harbour and to the fjord, collaborative tasks set up by industry members, poster presentations from all attendees, inspiring sessions with keynote speakers and top researchers, and non the least many social activities.
Julia Fernández Chozas organised a Changing the Game session with Symposium participants. About 60 researchers, with many different backgrounds and coming from all over the world played The Game. Various – challenging, inspiring as well as exciting – scenarios were proposed, and then discussed in an EU Parliament atmosphere. Overall, CtG inspired everyone to think on our current and future energy systems, and the actual possibilities to make a real change.
Gijs Stevers from the Netherlands got involved with CtG while staying in Denmark, and chose to bring it with him when biking from Cape to Cape covering about 22,000 km on an electric bike. Gijs has hosted many CtG-sessions on his way, talked to a lot of people and looked at several renewable energy facilities on his two-wheel-journey to the very south of Africa. Read more by following the Cape to Cape link above or on his facebook page (look for Cape to Cape 2012).
The short version of CtG developed in collaboration between Energy Crossroads and the Danish School service called Energi2030 has been a two hour educational session offered to all Danish high schools. At the end of 2012 more than 4,000 pupils have created their own energy future using LEGO bricks. The Danish School service intends to keep offering this educational session due to the very positive feedback it has recieved from teachers and pupils alike.
For the third time in a row CtG was used to teach Master students at Copenhagen University LIFE about energy systems. 50 students participated.
A group of students snd enthusiasts in Lisbon has found together to hold a seminar discussing energy systems and Europe’s future over a session of Changing the Game. Energy Crossroads Denmark supported the event by sending game materials, including Lego bricks and game cards.
In total three sessions were held between November 2011 and February 2012. Enjoy some pictures on our Flickr page!
Thet lin Thu from Singapore stayed in Denmark during the fall of 2009 and came to like Changing the Game so much that he chose to gather a group of people to develop a South East Asian version of it. The version covers seven region in South East Asia and participants are given roles and objectives they are to pursue in the game. The game was used at the AYES2012 conference which took place March 23-25.
Pictures from the event can be seen here.